List of elements

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Elements are the objects in BFDI: Branches that occupy the spaces of the level's grid, which can be placed down by the player in Create mode.

List of Elements

Tab 1: Terrain

Image Title Solidity
Grass Grass Solid
Rocky grass Rocky Grass Solid
Dark grass Dark Grass Solid
Sand Sand Solid
Forset grass Forest Grass Solid
Hill Hill Circle
Hill Clockwise Hill Rotating Circle
Hill Counter Clockwise Hill Rotating Circle
Blueprint ground Blueprint Ground Solid
Red bricks Red Bricks Solid
Gray bricks Gray Bricks Solid
Brown bricks Brown Bricks Solid
Platform Wooden Platform Semi-Solid
Rainbow platform Rainbow Platform Semi-Solid
3D Pillar Top Solid
3D Pillar Center Solid
3D Pillar Bottom Solid
Stairs Slope
Stairs (Mirrored) Slope
Stair Tile Solid
Cloud platform Cloud Semi-Solid
Spike Spike Hazard
Spike (Upside down) Spike (Upside down) Hazard
Spike block Spike Block Solid Hazard
Death spike block Death Spike Block Solid Deadly Hazard
Death Spike Death Spike Deadly Hazard
Death Spike (Upside down) Death Spike (Upside down) Deadly Hazard
Ice Ice Slipery Solid
Ice 2x2 Ice Slipery Solid
One-way wall UP One-Way Wall (Up) Solid One-Way
One-way wall RIGHT One-Way Wall (Right) Solid One-Way
One-way wall DOWN One-Way Wall (Down) Solid One-Way
One-way wall LEFT One-Way Wall (Left) Solid One-Way
Right Conveyor Solid Conveyor Belt
Left Conveyor Solid Conveyor Belt

Tab 2: Decorations

All decoration tiles are non-solid.

Image Title
Dirt wall Dirt Wall
Dirt wall fade up Dirt Wall Fade (Up)
Dirt wall fade right Dirt Wall Fade (Right)
Dirt wall fade down Dirt Wall Fade (Down)
Dirt wall fade left Dirt Wall Fade (Left)
Rocky dirt wall Rocky Dirt Wall
Marble Wall
3D Pillar Wall
Red Brick Wall
Gray Brick Wall
Brown Brick Wall
Crack
Chair
Tree (1)
Tree Tree (2)
Tree (3)
Tree (4)
Palm Tree (1)
Palm tree Palm Tree (2)
Bush (1)
Bush (2)
Apple
Bush (3)
Rock
Dirt Pile
Branch (1)
Branch (2)
Branch (3)
Sign Arrow Sign (Right)
Arrow Sign (Left)
Aero Sign Right Aero Sign (Right)
Aero Sign Down Right Aero Sign (Down Right)
Aero Sign Down Aero Sign (Down)
Aero Sign Down Left Aero Sign (Down Left)
Aero Sign Left Aero Sign (Left)
Aero Sign Up Left Aero Sign (Up Left)
Aero Sign Up Aero Sign (Up)
Aero Sign Up Right Aero Sign (Up Right)

Tab 3: Enemies

Main Article: Enemies.
Image Title
Purple Bug Purple Bug
Red Bug Red Bug
Shellmet Shellmet
Red Shellmet Red Shellmet
Yellow Shellmet Yellow Shellmet
Strikey Strikey
Gutter Ball Gutter Ball
Poker Poker
Parapura Parapura
Parapura (Down) Parapura (Upside Down)

Tab 4: Items

Main Article: Items.
Image Title Upon Collecting
Cake Cake Heals 1 HP
Full Cake Full Cake Heals Full HP
Win Token Win Token Adds Win Token to
Collected Win Tokens
Red key Red Key Toggles Red Blocks
Blue key Blue Key Toggles Blue Blocks
Yellow key Yellow Key Toggles Yellow Blocks
Green key Green Key Toggles Green Blocks

Tab 5: Gadgets

Image Icon Effect
Recovery Center Recovery Center Start Position of the level
Invisible Recovery Center Invisible
Recovery Center
Start Position of the level
Finish Finish End of the level
Finish Poles None
Checkpoint Checkpoint Checkpoint
Change Death Barrier Changes Death Barrier
Teleporter Teleporter Teleports player to
another linked portal
Exit-Only Teleporter Exit of teleporter
Gear Gear Circle Hazard
Death Gear Circle Deadly Hazard
fan Fan Pushes player up
Spring (Up) Spring (Up) Bounces player upwards
Spring (Right) Spring (Right) Bounces player right
Spring (Left) Spring (Left) Bounces player left
Telespring Telespring Teleports player up high,
stopping at ceilings
Crate Crate Special Solid object
with gravity
Red Off Block Block able to be
toggled to On block
Blue Off Block Block able to be
toggled to On block
Yellow Off Block Block able to be
toggled to On block
Green Off Block Block able to be
toggled to On block
Red block Red On Block Block able to be
toggled to Off block
Blue block Blue On Block Block able to be
toggled to Off block
Yellow block Yellow On Block Block able to be
toggled to Off block
Green block Green On Block Block able to be
toggled to Off block
Red button Red Button Toggles Red Blocks
Blue button Blue Button Toggles Blue Blocks
Yellow button Yellow Button Toggles Yellow Blocks
Green button Green Button Toggles Green Blocks
Win Off Block Block able to be
toggled to On by
collecting a Win Token
Win Token block Win On Block Block able to be
toggled to Off by
collecting a Win Token
Indicator Indicator Lights up upon
touching the player
Track Creates track for
special gadgets
Fast Track Creates fast track for
special gadgets
Yellow Platform Moves on tracks,
Semi-Solid
Player Platform Moves on tracks upon
touching the player
Camera Follow Camera Follow Sets Camera movement
Camera Stop Camera Stop Sets Camera movement
Classic Camera Follow Classic Camera Follow Sets Camera movement
Camera Classic Stop Classic Camera Stop Sets Camera movement
Region 1 Region 1 Special effect upon
touching the player
(set by routines)
Region 2 Region 2 Special effect upon
touching the player
(set by routines)
Region 3 Region 3 Special effect upon
touching the player
(set by routines)
Region 4 Region 4 Special effect upon
touching the player
(set by routines)
Region 5 Region 5 Special effect upon
touching the player
(set by routines)
Biggify Makes enemies and
some gadgets bigger

Tab 6: NPCs

Main Article: NPC.
Image Title
Professor Speaker Box
Flower
Bubble

Special/Unused elements

Main Article: Unused Elements.
Image Title
Air Air
TBRB Unused Grass TBRB Unused Grass
"Error" Tile "Error"
[[File:|50x50px]] Phirey