BBCode
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- This article is about BBCode in BFDI: Branches. For a page entirely about BBCode, see BBCode.
BBCode ("Bulletin Board Code") is a code used for formatting the text in NPC bubbles and in User bio. Aside from many usual formatting tags, BBCode in BFDI: Branches contains a lot of special effects.
Tags
Basic tags
[color] [/color]
- changes the color of the text[font_size] [/font_size]
- changes the text size[bgcolor] [/bgcolor]
- sets the text background color[b] [/b]
- instead of setting text to bold, it sets the font to the Battle for BFB font (Albertus Nova Black)[i] [/i]
- sets the text to italic[s] [/s]
- sets the text to strikethrough[code] [/code]
- monospace[shake] [/shake]
- makes the text shake[wave] [/wave]
- makes the text move in a wave pattern[center] [/center]
- centers the text[left] [/left]
- aligns the text to the left[right] [/right]
- aligns the text to the right[indent] [/indent]
- indents the text[fgcolor] [/fgcolor]
- sets the text foreground color[outline_size] [/outline_size]
- sets the text outline size[outline_color] [/outline_color]
- sets the text outline color[rainbow] [/rainbow]
- displays color-changing text in colors of rainbow[tornado] [/tornado]
- makes each letter spin in circles[fade] [/fade]
- creates a static fade effect that increases with new letter[pulse] [/pulse]
- makes the text pulse into chosen color
Custom tags
[always_display]
- always shows the NPC text no matter if the player is close to it or not
[hide_box]
- hides the NPC bubble behind the text
[hide_sprite]
- hides the NPC
[character]
- displays the current character name
[character_lowercase]
- displays the current character name in lowercase
[character_icon]
- icon of current character
[username]
- displays player's username
[z_back]
- sets z layer of the text
[z_middle]
- sets z layer of the text
[z_front]
- sets z layer of the text
[left]
- displays the current left keybind
[right]
- displays the current right keybind
[up]
- displays the current up keybind
[down]
- displays the current down keybind
[run]
- displays the current run keybind
[jump]
- displays the current jump keybind
[restart]
- displays the current restart keybind
[time]
- displays the current time when player first arrives to the NPC
[reset_time]
- resets the timer once player gets close
[wintokens]
- displays the current ammount of Win Tokens
[wintokens_remaining]
- displays the current number of uncollected win tokens
[enemies_killed]
- displays the number of killed enemies
Special tags
These tags does not work on Professor Speaker Box
[frown]
- displays NPC's second sprite
[flip]
- flips NPC's view direction